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	<title>PseudoSavant &#187; Xbox</title>
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	<link>http://pseudosavant.com/blog</link>
	<description>The Musings of Paul Ellis</description>
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		<title>The Seven Ways Each &#8220;Next-Gen&#8221; Console Succeeds</title>
		<link>http://pseudosavant.com/blog/2008/08/28/the-seven-ways-each-next-gen-console-succeeds/</link>
		<comments>http://pseudosavant.com/blog/2008/08/28/the-seven-ways-each-next-gen-console-succeeds/#comments</comments>
		<pubDate>Thu, 28 Aug 2008 16:00:00 +0000</pubDate>
		<dc:creator>Paul Ellis</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://pseudosavant.com/blog/?p=372</guid>
		<description><![CDATA[I knew I&#8217;d get a lot of complaints over yesterday&#8217;s post on &#8220;The Six Ways Each &#8216;Next-Gen&#8217; Console Fails&#8220;. Even though I love to critique everything, there are still things I like too though. Here are seven ways that I think each of the current “next-gen” consoles succeed. This is just my take on it, [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Xbox-360" src="http://pseudosavant.com/blog/wp-content/uploads/2008/08/xbox3601.png" border="0" alt="Xbox-360" width="112" height="112" align="left" /> I knew I&#8217;d get a lot of complaints over yesterday&#8217;s post on &#8220;<a href="/blog/2008/08/27/the-six-ways-each-next-gen-console-fails/" target="_blank">The Six Ways Each &#8216;Next-Gen&#8217; Console Fails</a>&#8220;. Even though I love to critique everything, there are still things I like too though. Here are seven ways that I think each of the current “next-gen” consoles succeed. This is just my take on it, what do you guys think? What do you like the most?<span id="more-372"></span></p>
<h2>Xbox 360</h2>
<ul>
<li><strong>Xbox Live</strong>: Does anything really need to be said about this? Cross-game chat, invites, picture/text/video messaging, unified friends list, single sign-on account, etc. It is the pinnacle of a complete online gaming experience <em>that is easy to use.</em></li>
<li><strong>Xbox Live Arcade and XNA</strong>: Microsoft have really created an awesome solution for bringing down the barriers to game development. I love the classics like Street Fighter II and the new originals like Geometry Wars.</li>
<li><strong>HD Out Of The Box</strong>: It is great how the Xbox 360 (with the exception of the arcade model) comes with cables to play HD right out of the box. No dealing with some Best Buy employee trying to sell you on the $2000 Monster HDMI cable for &#8220;better digital frequency response modulation support implementation colors&#8221;.</li>
<li><strong>Fast Disc Drive</strong>: Every good PS3 game requires an install now, but the 360’s drive is plenty fast to just drop in and play. I don’t prefer having to switch discs (which hasn’t happened on the 360 for me yet) for a game, but I don’t know how that is any worse than having to wait through an install before every act on Metal Gear Solid 4 for the PS3.</li>
<li><strong>Wireless Controllers</strong>: It is easy to take this for granted now that every system has them, but it is really nice not to have to deal with a bunch of wires. Especially when you have four people playing on a console at once.</li>
<li><strong>Choice</strong>: Probably my favorite aspect of Microsoft&#8217;s approach to gaming is having options. I <em>could </em>buy an Arcade model and latter add HD cables or a hard drive and have the Pro level experience. I <em>can </em>rent/buy content from various online sources (Amazon Unbox, CinemaNow, and soon Netflix) other than Xbox Live. I <em>can</em> install games if I <em>want</em> too (soon) or I <em>can </em>just drop in the disc and play.</li>
<li><strong>Multimedia</strong>: You can play and control your music (even from an attached iPod) even while you are in a game. It supports a lot of formats (H.264, DivX, Windows Media, MPEG-2, MP3, and AAC). Xbox Live has HD movie and TV content. The Media Center Extender functionality is awesome. I can be watching a TV show and accept an invite to play Halo 3 and it will switch right to the game (Halo 3 is usually in my drive :). It has a built-in IR &#8220;eye&#8221; for my <a href="http://www.amazon.com/Logitech-Harmony-550-Universal-Remote/dp/B000EUGX70/ref=pd_bbs_sr_1?tag=jpeb-20&ie=UTF8&amp;s=electronics&amp;qid=1219800610&amp;sr=8-1&amp;tag=jpeb-20&amp;tag=jpeb-20" target="_blank">Harmony</a> too.</li>
</ul>
<h2>Playstation 3</h2>
<ul>
<li><strong>Quiet</strong>: There is no doubt about it, the PS3 is the quietest “next-gen” console out. It is probably quieter than my first PS2 actually. Sony really hit one home on not being a audible nuisance.</li>
<li><strong>Downloadable games</strong>: Sony is really leading the way with full-size game downloads being simultaneously released on disc and online; only Steam does it better. Not only is it convenient to just download a game, but then you don&#8217;t need to switch discs to play a different one.</li>
<li><strong>Multimedia / </strong><strong>Blu-ray</strong>: Like the 360 it has broad media format support and downloadable movie and TV content, but it also supports Blu-ray HD movies. In fact, it is still really the only Blu-ray player worth buying. Without the PS3 it is likely that Blu-ray would have lost the format war.</li>
<li><strong>Built-in wired AND wireless networking</strong>: It is nice to have both options. The wireless-G is great for most people, but I can still use a wireless-N bridge if I need too (I do on my 360 for HD streaming).</li>
<li><strong>Uses standard hard drives</strong>: It is really nice that you can purchase any 2.5” SATA hard drive to expand the storage of the PS3. Sony realizes that it should make money selling content (games, movies, TV, etc) not proprietary storage to hold it.</li>
<li><strong>Web Browser</strong>: This is something that I found a lot more useful than I was expecting. It is really a pretty good browser that even supports most Flash content and the controller is utilized really well for navigation.</li>
<li><strong>Wireless Controllers</strong>: Now that rumble is back in the form of the Dualshock 3 controller the PS3 has a proper wireless controller. The only thing I’d fix would be to include a bit longer recharging cable, but at least it uses standard USB connectors so I could always buy one.</li>
</ul>
<h2>Wii</h2>
<ul>
<li><strong>Different Kind Of Controller</strong>: While I personally don’t like how the Wii’s controllers work, it obviously appeals to <em>a lot</em> of other people, especially “non-gamers”. I know the Wii is the first console my sister ever wanted. Hopefully this will help break game design out of the repetitive use of the same control schemes we’ve seen for some time.</li>
<li><strong>Low Launch Price</strong>: You can’t under-estimate how much price has played into the success of the Wii. It definitely reaffirmed where the volume is in the market and I’m sure that will play into Microsoft’s and Sony’s future console plans; that is good for gamers.</li>
<li><strong>Included Game</strong>: The Wii is a major throwback to an era where a game was included with every system, and that game was a major driver for sales of the console. Wii Sports is <em>still </em>one of the best games for highlighting the Wii&#8217;s strengths while effectively managing its weaknesses. How many launch titles can usually pull that off?</li>
<li><strong>Wireless Controllers</strong>: It had to be mentioned for the Wii too right? Due to the use of Bluetooth for the Wii-mote, it has actually become quite useful for some really cool <a href="http://www.youtube.com/watch?v=Jd3-eiid-Uw" target="_blank">homebrew hacking of motion sensing software</a> too.</li>
<li><strong>Mii&#8217;s</strong>: What a great way to personalize your gaming experience. they aren&#8217;t just an icon for your profile but are actually playable in your games. The Mii concept is so great that Microsoft is even copying it now with their avatars.</li>
<li><strong>Backwards Compatibility</strong>: The Wii is the only system that still completely supports the last-gen games. It even supports the old Gamecube controllers.</li>
<li><strong>Web Browser</strong>: The Wii-mote makes a great control device for using the web on a TV. Built-in Flash support is really great too. Although it isn’t included with the console, $5 is a <em>very</em> reasonable price.</li>
</ul>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>The Six Ways Each &#8220;Next-Gen&#8221; Console Fails</title>
		<link>http://pseudosavant.com/blog/2008/08/27/the-six-ways-each-next-gen-console-fails/</link>
		<comments>http://pseudosavant.com/blog/2008/08/27/the-six-ways-each-next-gen-console-fails/#comments</comments>
		<pubDate>Wed, 27 Aug 2008 14:56:09 +0000</pubDate>
		<dc:creator>Paul Ellis</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://pseudosavant.com/blog/?p=364</guid>
		<description><![CDATA[People sometimes think that I only critique non-Xbox game consoles, but the truth of the matter is that I critique everything I use. Here are six ways that I think each of the current “next-gen” consoles fail. The order goes from most familiar console to least (I don’t own a Wii personally), and from biggest [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Nintendo Wii" src="http://pseudosavant.com/blog/wp-content/uploads/2008/08/nintendowii.jpg" border="0" alt="Nintendo Wii" width="149" height="116" align="left" /> People sometimes think that I only critique non-Xbox game consoles, but the truth of the matter is that I critique everything I use. Here are six ways that I think each of the current “next-gen” consoles fail. The order goes from most familiar console to least (I don’t own a Wii personally), and from biggest failure to smallest. This is just my take on it, what do you guys think? How would you change them?<br />
<span id="more-364"></span></p>
<h3>Update: I posted a follow-up <a rel="bookmark" href="/blog/2008/08/28/the-seven-ways-each-next-gen-console-succeeds/" target="_blank">The Seven Ways Each “Next-Gen” Console Succeeds</a></h3>
<h2>Xbox 360</h2>
<ul>
<li><strong>HD-DVD</strong>: It should have come built-in. It would have allowed more room for games, disc-based HD movies, and the format may have actually survived if one of its two biggest backers actually got behind it.</li>
<li><strong>Better storage options</strong>: It should come with a much larger hard drive (especially at launch) and the ability to swap in standard 2.5” SATA drives. It would be really nice if it had the ability to use any standard USB key or SD card for a memory card too. <em>The day of proprietary memory cards really should have ended already. </em></li>
<li><strong>Headset</strong>: Why aren’t the audio controls built into the controller so that any headset would work? I should be able to mute my wireless headset without taking my hands off the controller.</li>
<li><strong>Quieter</strong>: I know the DVD drive spins fast so that load times are shorter but some sound insulation would be nice. Maybe installing onto the hard drive will help this, but see bullet #2.</li>
<li><strong>Web Browser</strong>: I could understand not having a browser when the console launched, but the time is far overdue for the 360 to get the web. The PS3 and Wii each have it, and it is more useful than I would have guessed.</li>
<li><strong>D-Pad</strong>: For a console with so much classic and arcade content it is ridiculous how bad the D-pad is. I really think that they’d sell more XBLA games if it didn’t feel so wrong to play classics like Street Fighter II with that D-pad. It looks like they may actually <a href="http://www.eurogamer.net/article.php?article_id=218894" target="_blank">fix this soon</a>.</li>
</ul>
<h2>Playstation 3</h2>
<ul>
<li><strong>Better UI than the XMB</strong>: Sony, would it kill you to use some icons with color? After all, it is one of the key ways for people to quickly identify items (<a href="http://en.wikipedia.org/wiki/Icon_(computing)#Role_in_user_interaction" target="_blank">see #6</a>). The XMB is about as intuitive a way to tie together hierarchal lists of functions and data as any OS’s file system. <em>Playing music should not use the exact same UI as your friends list.</em></li>
<li><strong>Built-in IR “eye”</strong>: It may seem petty, but it drives me nuts that every AV device I own is controlled by my <a href="http://www.amazon.com/Logitech-Harmony-550-Universal-Remote/dp/B000EUGX70/ref=pd_bbs_sr_1?tag=jpeb-20&ie=UTF8&amp;s=electronics&amp;qid=1219800610&amp;sr=8-1&amp;tag=jpeb-20" target="_blank">slick Harmony universal remote</a> except for the PS3. If it really wants to be the center of my entertainment it needs to work with my existing stuff.</li>
<li><strong>More memory for textures</strong>: The low quality textures so often seen on the PS3 are really the only thing keeping it from surpassing the Xbox 360’s graphics. Low quality textures were the only thing that marred the otherwise amazing graphics of Metal Gear Solid 4 for me.</li>
<li><strong>Cables</strong>: Sony, get with the program and start including component HD and/or HDMI cables in the box. It is so nickel-and-dime to sell a $500 console based on its ability to play HD games without the cables to do it.</li>
<li><strong>Memory Card Readers</strong>: Drop ‘em, they probably cost more than an HDMI cable but almost nobody uses them.</li>
<li><strong>Real motion sensing</strong>: It is either all or nothing for me on this one, so Sony really shouldn’t have even bothered because Sixaxis is thoroughly mediocre. <a href="http://gamer.tm/news.php?id=2905" target="_blank">Even PS3 exclusive developers are saying that it is “useless”</a>. It’d probably save Sony some money on making controllers too.</li>
</ul>
<h2>Wii</h2>
<ul>
<li><strong>Lackluster motion control</strong>: FYI, I really don’t enjoy playing the Wii. It isn’t that the concept is bad, I think the concept is great. The motion control is just so terrible though. For proof look no further than the existence of a <a href="http://www.nintendo.com/whatsnew/detail/eMMuRj_N6vntHPDycCJAKWhEO9zBvyPH" target="_blank">first-party add-on to fix the motion control</a>.</li>
<li><strong>Weak GPU and CPU</strong>: The graphics and CPU power should have been at least 50% greater than the original Xbox, and it should be able to output video in 720p. I’m not saying it should compete with the PS3/Xbox 360, it just needs to be better than all of the last-gen stuff. Low quality 480p looks pretty bad on those fancy flat-panel TVs. :)</li>
<li><strong>Friend Codes</strong>: Here is a tip Nintendo, look at what Microsoft is doing with Xbox Live and copy it.</li>
<li><strong>Media support</strong>: It is really ridiculous that the Wii doesn’t have legitimate support for playing your pictures, music, and videos. You can do some of it, but it can’t do it over your network so I hope you have a lot of big SD cards. I’m sure that would be a popular feature for their target market.</li>
<li><strong>Better storage options</strong>: It is clear now that the built-in storage on the Wii is lacking and that Nintendo still doesn’t have a fix lined up yet. Why not increase the built-in storage and/or allow memory cards to (actually) expand the console’s usable space.</li>
<li><strong>Wired Networking</strong>: Sometimes you just want the reliability of a wire. The lame duck Wii WiFi also requires a “long preamble” (usually only required for old wireless-B devices) which kills your wireless-G and N performance.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://pseudosavant.com/blog/2008/08/27/the-six-ways-each-next-gen-console-fails/feed/</wfw:commentRss>
		<slash:comments>25</slash:comments>
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		<item>
		<title>Microsoft Wants Media Center To Fail&#8230;I Swear</title>
		<link>http://pseudosavant.com/blog/2008/08/07/microsoft-wants-media-center-to-faili-swear/</link>
		<comments>http://pseudosavant.com/blog/2008/08/07/microsoft-wants-media-center-to-faili-swear/#comments</comments>
		<pubDate>Thu, 07 Aug 2008 15:00:00 +0000</pubDate>
		<dc:creator>Paul Ellis</dc:creator>
				<category><![CDATA[Digital Media]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Video and TV]]></category>
		<category><![CDATA[Windows]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://pseudosavant.com/blog/?p=339</guid>
		<description><![CDATA[You may have noticed that I regularly tout Media Center as one of my favorite features of Windows Vista. I have even been using/loving it as my sole DVR for about three months now. It should come as no surprise then that I have been following the next iteration codenamed Fiji quite closely. While the [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Vista-Media-Center" src="http://pseudosavant.com/blog/wp-content/uploads/2008/08/vistamediacenter.png" border="0" alt="Vista-Media-Center" width="117" height="117" align="left" /> You may have noticed that I regularly tout Media Center as one of my favorite features of Windows Vista. I have even been using/loving it as my sole DVR for about three months now. It should come as no surprise then that I have been following the next iteration codenamed Fiji quite closely. While the software sounds good for the most part, I can’t understand why it seems that Microsoft is trying to make sure Vista Media Center (VMC) never takes off.<span id="more-339"></span></p>
<p>Overall I find the concept, and to a large extent the execution, of VMC to be awesome. Here are some the strengths of VMC:</p>
<ul>
<li>No DVR fees to the cable company (or Tivo)</li>
<li>Comes built into Vista</li>
<li>Easily share the DVR through extenders (of which there is already a huge base of Xbox 360s)</li>
<li>Top notch user interface (most of the time)</li>
<li>Portable recordings</li>
</ul>
<p>I especially like that the recordings are just files that I can play on my laptop or stream over the Internet (<a href="http://www.orb.com" target="_blank">via Orb</a>) when I travel. You can also easily sync and automatically transcode recordings to WMP-compatible media players, Zunes, and even Windows Mobile devices. I do wish they’d develop/release a <a href="http://en.wikipedia.org/wiki/Softsled" target="_blank">softsled</a> (software-based extender) though.</p>
<h2>Vista Media Center TV Pack</h2>
<p>Microsoft are set to announce the &#8220;<a href="http://www.engadgethd.com/2008/08/06/hands-on-with-the-vista-media-center-tv-pack/" target="_blank">Vista Media Center TV Pack</a>” formerly codenamed Fiji at next month’s <a href="http://www.cedia.net/" target="_blank">CEDIA</a> Expo. It will bring welcomed features such as proper native QAM support and heterogeneous tuner support; both of which I&#8217;ve been waiting for. While many were expecting features such as support for H.264 and DirecTV, and the ability to have widescreen thumbnails, no such features are showing up in tester’s hands. Honestly, overall it is a complete disappointment. Not just because of the software, it is the delivery too.</p>
<h2>Epic Fail</h2>
<p>It gets ugly when you start to look at how you can get some TV Pack goodness for yourself. First problem, you can’t upgrade to it. Apparently a fresh install is required; just what I want to do with a system that is setup how I like it. Second, <strong>it is only available through OEMs!</strong> But wait it gets worse. Third, all the OEMs have said they are only planning on supplying the TV Pack with <em>new computers</em>.</p>
<p>Let me get this straight, so because I bought and installed Vista myself, <em>a <strong><span style="text-decoration: underline;">very</span></strong> common scenario for most current media center users</em>, I don&#8217;t get access to a key update to an included component of the OS? And Even if I had bought my HTPC through an OEM, they aren’t going to support the product further? Who is making these decisions and how do they sound right to them? As if I didn’t feel like my copy of Vista Ultimate wasn’t completely lacking anything Ultimate about it already.</p>
<p>It must be awful to be one of the developers working on Media Center at Microsoft. So much work into a great product only to have it destroyed in the marketplace due to bad business decisions. The many VMC users out there are pretty loyal but we will only take so much. It is like we are continually waiting for the next installment to really make it all right (satellite support, good digital cable support, broad codec support, softsled, built-in place shifting, etc). Microsoft is lucky my DVR options are so bad to begin with, but that won’t last forever.</p>
]]></content:encoded>
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		<slash:comments>13</slash:comments>
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		<item>
		<title>The Problem Of Free: Why Charging For Xbox Live Is Good</title>
		<link>http://pseudosavant.com/blog/2008/08/06/the-problem-of-free-why-charging-for-xbox-live-is-good/</link>
		<comments>http://pseudosavant.com/blog/2008/08/06/the-problem-of-free-why-charging-for-xbox-live-is-good/#comments</comments>
		<pubDate>Wed, 06 Aug 2008 14:00:14 +0000</pubDate>
		<dc:creator>Paul Ellis</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Online Gaming]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://pseudosavant.com/blog/?p=321</guid>
		<description><![CDATA[A common complaint about Xbox Live is that Microsoft is charging for something that you get for free on any other platform (PC, PS3, Wii). For many people free is their favorite four-letter word, and it is just a price you cannot beat. The inability to charge for online services of any sort (read: not [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Xbox-360" src="http://pseudosavant.com/blog/wp-content/uploads/2008/08/xbox360.png" border="0" alt="Xbox-360" width="112" height="112" align="left" />A common complaint about Xbox Live is that Microsoft is charging for something that you get for free on any other platform (PC, PS3, Wii). For many people free is their favorite four-letter word, and it is just a price you cannot beat. The inability to charge for online services of <em>any </em>sort (read: not just gaming) is a major problem though. This isn’t just about games, here’s why.<span id="more-321"></span></p>
<h2>Money Isn’t The Root Of All Evil, It Pays My Mortgage</h2>
<p>I don’t know exactly how this all started, but the very thought of paying for any service online is almost unthinkable for most people. Microsoft made a bold, but I think smart, choice when it decided to make the Xbox Live Community Games a <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19518" target="_blank">marketplace of buyers and sellers</a>; a place where creators can be rewarded for their work and aren&#8217;t pressured to work for free. After all what is really so bad about paying someone for something they do?</p>
<p>With the Xbox 360 (or any other console) you have people paying $300-$400 for a console, buying multiple $60 games, extra $40 controllers, and then they are going to balk at paying <a href="http://www.amazon.com/Xbox-Live-Month-Gold-Bonus/dp/B000B9RI00/ref=pd_bbs_sr_1?tag=jpeb-20&ie=UTF8&amp;s=videogames&amp;qid=1217992618&amp;sr=8-1&amp;tag=jpeb-20" target="_blank">$45 for 13 months of service</a>? That is only $3.46 per month. Pretty reasonable considering most MMOs cost about three times as much. Do people think that it just goes straight into Steve Balmer’s personal bank account or something?</p>
<p>The money really goes to pay people (regular ones, just like you and I) that work to create the hands-down easiest, most seamless, integrated, and arguably best online gaming experience available. I don’t think it is a coincidence that the only online gaming service you pay for was found to be the best, <a href="http://www.ripten.com/2008/07/25/even-ps3-owners-rate-xbox-live-best/" target="_blank">even amongst PS3 and Wii users</a>, in a recent poll. Obviously this would be a different discussion if the Playstation Network was overwhelming seen as the top platform, <em>but it isn’t</em>.</p>
<h2>You Don’t Get What You Don’t Pay For</h2>
<p>There is an old adage that says “You get what you pay for.” I use the converse of that statement mostly though, “<strong>You <em>don’t</em> get what you <em>don’t</em> pay for</strong>.” I’m sorry if this sounds like Econ 101, but in a market driven economy paying is a crucial method of voting (signaling) for what you want so that people will build it. There is essential information inherent in a paying transaction that you approve of what someone did, and that they created value beyond what you are paying them.</p>
<p>If you have a situation like is common on the Internet today, the people who pay are actually the advertisers. So many sites and services are slaves to their advertisers because their users won’t pay a dime. I have asked many people I know who live and die by Facebook how much they would pay for it, and <em>they all said <strong>zero</strong></em>. They all spend at least an hour a day on it, but it is apparently worthless to them, and much of what they want is never conveyed in any meaningful transaction.</p>
<p>So Facebook becomes a slave to advertising and <a href="http://en.wikipedia.org/wiki/Facebook_Beacon" target="_blank">pimping out their users’ information</a> for every cent they can get. It isn’t unrealistic to think that if people paid for more services that their personal information wouldn’t be shared quite so freely. The sites don’t work for you though, <em>they work for the advertisers</em>. I’m not saying <em>all </em>online services or sites should shun advertising, but it is ridiculous how much the solution to every Web 2.0 business model is advertising.</p>
<p>In many ways the Internet has been one of the greatest economic tools of all time. Viable marketplaces will have to be developed as more and more things are done online though. Almost everyone shops online for tangible products, but something really needs to be done to make intangibles not a solely advertiser sponsored economy.</p>
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		<title>Xbox 360 Almost Gets Installs Right: Using Discs Is So Xbox 360 1.0</title>
		<link>http://pseudosavant.com/blog/2008/07/18/xbox-360-almost-gets-installs-right-using-discs-is-so-xbox-360-10/</link>
		<comments>http://pseudosavant.com/blog/2008/07/18/xbox-360-almost-gets-installs-right-using-discs-is-so-xbox-360-10/#comments</comments>
		<pubDate>Fri, 18 Jul 2008 20:35:05 +0000</pubDate>
		<dc:creator>Paul Ellis</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://pseudosavant.com/blog/?p=191</guid>
		<description><![CDATA[One of the interesting aspects of the recently announced “New Xbox Experience” is that gamers will now be able to install/copy their games onto the hard drive. This will be a welcome feature for many people, and I really commend Microsoft on making installs optional (as they should be), however they just missed the mark [...]]]></description>
			<content:encoded><![CDATA[<p><img title="Xbox-360" src="http://pseudosavant.com/blog/wp-content/uploads/2008/07/xbox360.png" border="0" alt="Xbox-360" width="117" height="117" align="left" /> One of the interesting aspects of the recently announced “<a href="http://www.techmeme.com/080714/p95#a080714p95" target="_blank">New Xbox Experience</a>” is that gamers will now be able to install/copy their games onto the hard drive. This will be a welcome feature for many people, and I really commend Microsoft on making installs <a href="http://www.techmeme.com/080206/p18#a080206p18" target="_blank">optional</a> (as they should be), however they just missed the mark on making it perfect. The lowdown on it all and how they can make it better after the jump.</p>
<p><span id="more-191"></span></p>
<h2>The Benefits</h2>
<p>There are three major potential benefits to installing games onto the hard drive. As it stands now the Xbox will realize two of them: speed and noise reduction. Microsoft has said that their own internal testing showed approximately a 30% improvement in loading times. This does come at the cost of having to install the game at some point. Although Microsoft <a href="http://www.gamespot.com/features/6194093/index.html?tag=top_stories;title;1" target="_blank">told reporters</a> than it only takes ten minutes to install Devil May Cry 4, which is half as long as the PS3 version&#8217;s install takes. In my book, a 30% improvement in loading times is easily worth a ten minute install.</p>
<p>The noise will be greatly reduced because of the DVD drive. Most users don&#8217;t realize this, but most of the noise of the Xbox 360 is caused by the very fast DVD drive, not the fans. With the game on the hard drive, the DVD won&#8217;t need to spin. No spinning, no noise.</p>
<h2>The Third Benefit</h2>
<p>There is a hitch to all this though, and this is where Microsoft misses perfection. The third potential benefit is not needing the disc to switch games, and the Xbox 360 will still require your game to be in the drive. This is of course an anti-piracy measure, and would be understandable for all games that have already been produced.</p>
<p>I&#8217;m suggesting that Microsoft should change how their games are sold. Every game should come with a code that, when entered during an install, would allow gamers to play without inserting the disc. These would be one-time use codes similar to the codes you can already buy at brick-and-mortar stores for Xbox Live subscriptions and Xbox Live Arcade games.</p>
<p>To make this user friendly the game would have to still be playable in the drive without ever using the code. Of course that would open up the opportunity to buy the game, install it, and give it to a friend or sell it used.  To combat that they could make it ask for the disc on some regular interval, say somewhere between one to three months, to verify ownership.</p>
<p>This would really make for a seamless experience of getting an invite to join another session in a game you aren&#8217;t playing and/or don&#8217;t have in the drive. It may be a small thing, but I hate it when I get an invite to Halo 3 only to realize that Guitar Hero 3 is in the drive. :)</p>
<h2>Digital Distribution</h2>
<p>All of this is of course baby steps toward digital distribution. There really shouldn&#8217;t be anything stopping Microsoft from selling me my games via Xbox Live especially with the new 60GB Xbox 360 on the horizon. They already do it for classic Xbox games, and a lot of <em>free</em> demos are well over one gigabyte. Microsoft will also let you re-download anything you have already purchased if you are worried that you may need to delete the game for space too.</p>
<p>What do you think Microsoft? You still have time to include this in the &#8220;new Xbox experience&#8221;. <strong>Using discs was so Xbox 360 1.0.</strong></p>
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		<title>E3 Game On: Playstation, Wii, And The Xbox 360</title>
		<link>http://pseudosavant.com/blog/2008/07/17/e3-game-on/</link>
		<comments>http://pseudosavant.com/blog/2008/07/17/e3-game-on/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 15:00:31 +0000</pubDate>
		<dc:creator>Paul Ellis</dc:creator>
				<category><![CDATA[Console]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://pseudosavant.com/blog/?p=180</guid>
		<description><![CDATA[With the E3 Media and Business Summit in full swing this week, I thought I’d throw my $.02 in on the announcements by the big three gaming companies: Microsoft, Nintendo, and Sony. One of them was making some noise, the others, not so much. Microsoft Microsoft really came out of the gate with some big [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" style="float: left;" title="e3" src="http://pseudosavant.com/blog/wp-content/uploads/2008/07/e31.png" border="0" alt="e3" width="206" height="108" align="left" /> With the <a href="http://www.e3expo.com/" target="_blank">E3</a> Media and Business Summit in full swing this week, I thought I’d throw my $.02 in on the announcements by the big three gaming companies: Microsoft, Nintendo, and Sony. One of them was making some noise, the others, not so much.<span id="more-180"></span></p>
<h2>Microsoft</h2>
<p>Microsoft really came out of the gate with some big news that surprised me. The major announcement was that the Xbox 360 is going to receive a completely new dashboard and guide. Honestly, I was surprised that the Xbox guys realized and accepted the fact that the dashboard needed some kind of complete overhaul/replacement like this.<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="392" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?mid=36412" /><embed id="gtembed" type="application/x-shockwave-flash" width="480" height="392" src="http://www.gametrailers.com/remote_wrap.php?mid=36412" quality="high" allowfullscreen="true" allowscriptaccess="sameDomain"></embed></object><img class="alignleft" style="float: left;" title="E3_keynote_Community" src="http://pseudosavant.com/blog/wp-content/uploads/2008/07/e3-keynote-community.png" border="0" alt="E3_keynote_Community" width="226" height="151" align="left" /> Part of the new dashboard is that there will be avatars (read: Xbox version of Miis) tied to your gamertag as well. Sure, Microsoft totally copied the concept from Nintendo, but it could still be pretty cool. Overall, I thought the <em>concept</em> of the original dashboard blades was good, but the new dash looks like it will be a lot better. Unfortunately we’ll have to wait until fall to see if it actually is.</p>
<p>The next major announcement was that Microsoft and Netflix have partnered up to deliver Netflix’s Instant Viewing to the Xbox 360. Apparently I should have waited a week before <a href="http://pseudosavant.com/blog/2008/07/09/my-soapbox-wow-stats-media-center-and-apple/" target="_blank">I decided to harp</a> on Microsoft and Netflix for not being more aggressive on this. The one thing that kind of surprised me was that the Netflix streaming will require an Xbox Live Gold Membership.</p>
<p><img class="alignright" style="float: right;" title="oscarInstantQueue" src="http://pseudosavant.com/blog/wp-content/uploads/2008/07/oscarinstantqueue.jpg" border="0" alt="oscarInstantQueue" width="239" height="150" align="right" />In some ways this is good for Gold members because it actually makes it seem like you get more than just online gaming and the occasional early-release demo for your paid membership. Generally I think it is probably a bad idea however. It definitely adds to an already complicated Xbox offering. I doubt it will make sense to “average” consumers why they need a paid Xbox Live membership <strong>and</strong> a Netflix membership.</p>
<p>The only other notable announcement for Microsoft was that they landed one Final Fantasy XIII for Xbox 360 in the U.S. and Europe. This is a huge blow for Sony to loose a long time exclusive franchise like this. Oddly enough, I really think that this would have helped Microsoft the most in Japan; the only place where FFXIII will be a PS3 exclusive.</p>
<p>The rest is semi-typical E3 fodder: upcoming games, Lips karaoke, the Pro model will get a 60GB hard drive, and some other stuff that may or may not be worth your time.</p>
<h2>Nintendo</h2>
<p><img class="alignleft" style="float: left;" title="Wii_MotionPlus" src="http://pseudosavant.com/blog/wp-content/uploads/2008/07/wii-motionplus.jpg" border="0" alt="Wii_MotionPlus" width="223" height="178" align="left" />I don’t know why I was so surprised, this is after all par for Nintendo’s course lately, but I was dumbfounded when they announced another Wii accessory! The new <span style="text-decoration: line-through;">is this really the best name they could come up with?</span> <a href="http://www.nintendo.com/whatsnew/detail/eMMuRj_N6vntHPDycCJAKWhEO9zBvyPH" target="_blank">Wii MotionPlus</a>. (Personally I’m more of a fan of the Wii Motion++)</p>
<p>FYI, <a href="." target="_blank">I</a> <a href="http://arstechnica.com/news.ars/post/20080715-with-new-wii-sports-wii-music-the-wiis-future-is-casual.html" target="_blank">am</a> <a href="http://gizmodo.com/5025659/wii-motionplus-hands+on-verdict-melancholy-bliss" target="_blank">not</a> <a href="http://cybernetnews.com/2008/07/16/nintendo-introduces-motionplus-add-on-for-wiimote/" target="_blank">the</a> <a href="http://weblogs.variety.com/the_cut_scene/2008/07/the-wiimote-get.html" target="_blank">first</a> <a href="http://gizmodo.com/5024909/wii-motionplus-brings-more-accurate-motion+sensing-to-the-wii" target="_blank">to</a> <a href="http://www.1up.com/do/newsStory?cId=3168696" target="_blank">feel</a> like this is something the Wii really should have done correctly from the start. I don’t know if I have ever made this clear on here, but my issue with the Wii isn’t the concept, I think the concept is great. My issue is with the implementation, I have always thought the motion sensing was terrible; only good enough to fool my 8-year-old niece.</p>
<p>Instead of creating an add-on, Nintendo should have really looked at what Microsoft did after they released the original Xbox controller. Realize you screwed it up, and release a new one. Seriously, all new Wiimotes should have this tech built-in with the add-on only for existing units. Without it as default technology in the Wii platform the WMP just looks like it will fragment the user base.</p>
<p>Unfortunately, from what I have read only WMP specific games will use the new add-on. It will not improve motion detection in current titles. Too bad <a href="http://www.theregister.co.uk/2008/07/16/wii_motionplus/" target="_blank">Nintendo didn’t tell developers</a> about it any earlier than they told you and I. So it may be some time before anyone but Nintendo uses the WMP.</p>
<p>As it is powered by the Wiimote, it will probably shorten battery life as well. It will also be another thing to remove from the Wiimote when you pop it into a plastic guitar to play some Guitar Hero.</p>
<p>For those of you keeping score at home that pushes the current controller add-on list for the Wii up to <strong>half-a-dozen</strong>: the nunchuck, Wii MotionPlus, WiiFit, the zapper, the steering wheel, and the classic controller. A basic setup of just a Wiimote ($40), nunchuck ($20), and Wii MotionPlus (probably at least $20) will cost you at least $80.</p>
<p>The cheapest “next-gen” system: $250, bowling at home: complementary, making a mint selling accessories: priceless.</p>
<h2>Sony</h2>
<p>Last on the list is the big dog from the last-generation: Sony. They have really had some good momentum lately and they needed to have a big E3 to keep it going. Unfortunately for them, I don’t think they did.</p>
<p>They didn’t have any information on when their <span style="text-decoration: line-through;">will it come out before Duke Nukem Forever</span> virtual world software, Playstation Home. They basically showed off some games, and announced that they have gone down to one PS3 SKU (for now) but really nothing worth writing home about.</p>
<p>While I’m on Sony and their SKUs I just have to say it really blows my mind how often Sony changes their product mix.</p>
<ul>
<li>First there were two SKUs, 60GB and 20GB (both with hardware backward compatibility</li>
<li>Then the 20GB got dropped so it was back to one</li>
<li>They went back to two SKUs when they added an 80GB model (with software backward compatibility) and reduced the price of the 60GB one</li>
<li>It was really just a firesale on the 60GB model though so it went back to one SKU</li>
<li>Then the 40GB came out (lacking any backwards compatibility at all)</li>
<li>It is back to one again though because the 40GB model is apparently history.</li>
</ul>
<p style="text-align: center;" align="center"><img class="aligncenter" title="ps3-sku-timeline" src="http://pseudosavant.com/blog/wp-content/uploads/2008/07/ps3timeline.png" border="0" alt="ps3-sku-timeline" width="404" height="200" /></p>
<p align="left">This is only the North American SKUs too! Don’t forget that they also switched over to a Dualshock 3 from a SIXAXIS controller somewhere in there and their prices bounced around between $400 and $600 during that time too. It is bad enough that there is an entire Wikipedia article just on the “<a href="http://en.wikipedia.org/wiki/Timeline_of_PlayStation_3_SKUs" target="_blank">Timeline of PlayStation 3 SKUs</a>”. We’ll see if they go back to two (I’m betting on it).</p>
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